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Showing posts from October, 2011

Coding for Kinect for Xbox 360

Kinect is an amazing piece of technology. Not only for gaming, it can be used for variety of uses ranging from Healthcare, Security, IT etc. Starting with coding for Kinect seems daunting at first, mainly due to lack of knowledge and starting material. This article documents my first attempt at coding for Kinect. So basically it’s a beginner level article which introduces us to Kinect. Before you begin, you must ensure that the following pre-requisites have been met. Kinect for Xbox 360 – You should have the retail version of Kinect hardware. Kinect for Windows SDK should be installed on your system. Coding4Fun Kinect Toolkit should be installed on your system. After you install the Kinect for Windows SDK, plug-in your Kinect to your PC via the USB port and some device drivers should automatically get installed. Finally you should be able to see this screen. Now that you have all set up, fire up Visual Studio and create a new WPF project. Add a